Wednesday, December 16, 2020

Impossibility Nonexistent: An Exciting Action Movie Screenplay for the Next Decade!

Often in the world of cinema, an excellent screenplay will be known long before it even becomes a movie. Too often, however, innovative and engaging screenplays fail to get the proper attention simply because so many ideas get floated around. Impossibility Nonexistent is a screenplay for a film that definitely needs a lot more attention as it stands to become a very unique and thrilling movie.

Firstly, the core of the film revolves around a real-world element. Here, that element is represented by a line of products from Benigna Parfums. Because of that, the plot of Impossibility Nonexistent includes the same exquisite perfumes in its basic premise. This is how the screenplay presents itself:

"The plot revolves around a female protagonist on a mission to produce the most exquisite perfume ever created when the formula was stolen by the film's antagonist that took a new turn for what is truly entertaining and inspirational."


However, this is not the sole unique element that the film offers. It will also start a range of well-known but yet-to-be-revealed actors, as well as leading roles played by a female from a minority group. Everyone knows that modern Hollywood production suffers from a serious lack of diversity, but Impossibility Nonexistent is a different kind of screenplay that offers its key role to a group of people too often overlooked in mainstream cinema. Furthermore, the screenplay itself uses a range of topics and themes, all woven into the main plotline. This way, it will present an in-depth tale that shows the world to be more than the things that otherwise meet the eye.

If you love bold movies that are willing to roll the dice with their diversity, creativity, and uniqueness, follow Impossibility Nonexistent Instagram account. There, you'll be able to see how this screenplay takes shape and then becomes a one-of-a-kind movie!

Monday, December 7, 2020

Two-Paragraph Review: Tenet (2020)

Pop culture is more and more saturated with all manner of influences from the video game industry. The main takeaway I have after watching Tenet, after a range of other negative impressions, is that even Christopher Nolan cannot escape that influence. I won’t reflect on the convoluted story, the whole sadly misguided and underdeveloped science fiction element, bland characters that are neither fully-formed nor interesting, or anything else from the failed narrative segment of the movie. Instead, I will only focus on the scenery and the setting of each part of the film.

If you took out the fact that this is a creation of one of the otherwise best big-budget filmmakers of the 21st century and simply said that this is the new Call of Duty game, the scenes wouldn’t change. First, you have a Slavic city opera siege level, followed by a training level which shows you how guns work, and a few short cinematic sequences. Then, the plot moves to an exciting Indian city skyscraper level, followed by a heist scene at a Norwegian airport. That is then intersected by several more small cinematic scenes, a car chase level, and a revisit of the airport level, now from a slightly different perspective, only to culminate in a massive battle at an abandoned construction site and a tense personal sequence on a yacht in Thailand. For me, besides this showcase of theoretically exciting but actually completely desolate generic scenes, the film offers absolutely nothing more. I think that even as a game, the Metacritic score for something like this would be 6.5.